http://hystaria.livejournal.com/ (
hystaria.livejournal.com) wrote in
anemoi2011-10-30 07:20 pm
Entry tags:
They are always saying, "It makes me shudder!"
Who: Anyone and everyone
What: The castle nearby means to teach visitors the meaning of fear.
Where: Unsafe zone
When: Halloween
Warnings: Mentions of dead animals
A youth once sought how to shudder at a castle. A haunted castle now lies just outside of Sirocco, awaiting unsuspecting visitors to claim in the name of fear.
The castle is modest in appearance with next to no decorum. There are numerous rooms and floors, many of which are empty and occupied by cobwebs in the corners. However, there are exceptions. A sea of deceased, cut up black cats and dogs litters the floors of one chamber, throughout the window of which is a pond similarly polluted with carcasses. A knife lies innocently by a woodcarver's bench, its blade coated with dried blood and illuminated by a weak fire in the center of the room.
Another room houses a single bed, neatly made with yellowed sheets and pillows. Again, there is a dimming fire in the center. The bed appears to pose no harm, though sitting or laying on it will cause a reaction. Literally. Physical contact will incite the bed to seemingly come alive and thrash around the room -- it may even leave and travel up and down the stairways in an attempt to buck off whomever's on it.
The next room has the same fire, a chimney, a lathe, nine bones, and two rounded skulls. The chimney smells faintly of corpses. Remnants of shredded bone matter coat the lathe; the skulls sit by the entrance, enticing visitors to play a game of nine-pin bowling with the human bones across the room. Should one play voluntarily or out of necessity (perhaps the door slammed shut and refuses to open until the game is played), the skulls and bones will vanish into thin air. Who knows, winning may or may not yield anemoi.
There are others: another room has a coffin and another bed, this one being inanimate; a blacksmith's forge lies on the other side of a dark passageway, littered with axes and anvils; last but not least, the cellar in the castle hides three chests, which contain anemoi.
Did you shudder?
( ooc: This is a free-for-all log, so make your own threads for wherever, whenever; multiple threads for one room is okay! Feel free to make up your own areas and things based on the story, this is just a starting point. It may be a good idea to label in the subject where the thread is taking place. )
What: The castle nearby means to teach visitors the meaning of fear.
Where: Unsafe zone
When: Halloween
Warnings: Mentions of dead animals
A youth once sought how to shudder at a castle. A haunted castle now lies just outside of Sirocco, awaiting unsuspecting visitors to claim in the name of fear.
The castle is modest in appearance with next to no decorum. There are numerous rooms and floors, many of which are empty and occupied by cobwebs in the corners. However, there are exceptions. A sea of deceased, cut up black cats and dogs litters the floors of one chamber, throughout the window of which is a pond similarly polluted with carcasses. A knife lies innocently by a woodcarver's bench, its blade coated with dried blood and illuminated by a weak fire in the center of the room.
Another room houses a single bed, neatly made with yellowed sheets and pillows. Again, there is a dimming fire in the center. The bed appears to pose no harm, though sitting or laying on it will cause a reaction. Literally. Physical contact will incite the bed to seemingly come alive and thrash around the room -- it may even leave and travel up and down the stairways in an attempt to buck off whomever's on it.
The next room has the same fire, a chimney, a lathe, nine bones, and two rounded skulls. The chimney smells faintly of corpses. Remnants of shredded bone matter coat the lathe; the skulls sit by the entrance, enticing visitors to play a game of nine-pin bowling with the human bones across the room. Should one play voluntarily or out of necessity (perhaps the door slammed shut and refuses to open until the game is played), the skulls and bones will vanish into thin air. Who knows, winning may or may not yield anemoi.
There are others: another room has a coffin and another bed, this one being inanimate; a blacksmith's forge lies on the other side of a dark passageway, littered with axes and anvils; last but not least, the cellar in the castle hides three chests, which contain anemoi.
Did you shudder?
( ooc: This is a free-for-all log, so make your own threads for wherever, whenever; multiple threads for one room is okay! Feel free to make up your own areas and things based on the story, this is just a starting point. It may be a good idea to label in the subject where the thread is taking place. )

ENTRANCE
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While trying to figure out how he's supposed to deal with his current difficulty, he catches sight of the unfamiliar structure. Curious, he flies closer and recognizes the man in the mummy suit.
"Kotetsu."
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"What the -- whosa -- who's there?!" he yelps, looking around, arms flailing in a sort of "I can defend myself" sort of fashion. But all he sees is a bird.
"...Must've been the wind," he mutters.
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"Kotetsu. This is Yuri Petrov." His voice might sound like a croak, but the words are distinguishable enough.
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A bird's talking to him. A bird who says it's Yuri. This is... um.
"...this some sort of joke? Come on, you gotta be in the bushes or something," he says, looking around.
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"You're a NEXT?" he asks, blinking in surprise. At this point, he's not sure what's more surprising, the fact the guy's got powers or the fact he's small, feathery and looks like should be saying "Nevermore" to him.
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"I'll have to accompany you, then," he remarks. "Wouldn't want you to die of fright while inside."
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This is somewhat undermined by the sound of settling wood which results in Kotetsu jumping about a mile in the air, and perhaps clinging briefly to Barnaby before remembering himself. "...That just caught me off guard, is all."
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"If that caught you off-guard, I hate to see what happens to you when we enter."
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And in comes Saleh in his usual attire, brushing his fringe to the side as he approaches Kotetsu and Barnaby. He doesn't recognize the latter, but that can be fixed sooner or later.
"Greetings, you two."
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And he WOULD remind him of that last mission they had together, wouldn't he. Jackass.
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trolls to insult Kotetsupeople to explore the castle, the better chances they have ofgetting a hilarious reaction from himfinding anemoi. He smiles politely."A pleasure to meet you," he greets.
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Coffin Room
Re: Coffin Room
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He goes to check a pulse.*
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Wwwwarrrrrrrrm......
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*Insert flailing here! Oh Kotetsu, you are such a brave hero.*
For a decrease in confusion, dead bloke is now in red.
Re: For a decrease in confusion, dead bloke is now in red.
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Feel free to godmode that thing if you like
Re: Feel free to godmode that thing if you like
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Cursed Raven!Yuri; the room of animal corpses
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Ah. Look what we have here.
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Saleh.
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Hello, raven . . . or should I say, Yuri.
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Yes, that's correct. I've been unfortunate, it seems, in this--affliction.
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[He gestures to the sea of carrion.]
Did I interrupt a feast?
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